Edit your Doki Doki Literature Club save data in your browser — gallery/CG unlocks, music room flags, and other cross-save values, straight from DDLC's Ren'Py "persistent" file.
persistent (no file extension) — not a .save slot file. Everything runs in your browser — nothing is uploaded anywhere.persistent.* data (achievements, gallery unlocks, settings) in one file per game, shared by every save slot — it's not inside your .save files. Find it at ~/Library/RenPy/<game>/persistent (macOS), %AppData%\RenPy\<game>\persistent (Windows), or ~/.renpy/<game>/persistent (Linux) — it sits right next to your .save files, with no file extension.<gallery_flag_name>Named per image/gallery entry. The editor lists whatever your file actually contains, so the exact names depend on your playthrough and DDLC version.
<music_flag_name><completion_flag_name>e.g. whether the game has been completed once, end-of-game flags.
<counter_name>Any plain number, text or true/false value stored on the persistent object — including Ren'Py's own settings. You can also add a new key or delete one.
Built in Ren'Py, so this works the same way for other Ren'Py games. Editing is limited to the plain values stored directly on the "persistent" object; the rest of the file is copied through byte-for-byte.